
Agricultural Land v1.0.7 FS22
The Agricultural Land v1.0.7 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.
About Agricultural Land v1.0.7 FS22 (FS22 Mod)
Complete overview, key features, and compatibility guide for Farming Simulator.
The Agricultural Land v1.0.7 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Maps collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.
Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.
Mod Details & Release Notes
The map is integrated under the mandatory Production Revamp mod!
– On the map, you can collect a collection of toys, as well as on the default one; – New crops – alfalfa, buckwheat, carrots, onions, clover, hops, flax, mustard, peas, raspberries, rye; – 110 new types of products; – There are 15 factories and 7 orchards; – Meat Factory (Pork, Beef, Lard, Cow Skin) – Orchards: apple, pear, plum, peach, apricot, cherry, sweet cherry; – Bakery (9 types of bread); – Brewery (2 types of beer and kvass); – Carpentry (empty pallets, barrels); – Dairy plant (Kefir, yogurt, condensed milk); – Grain cleaning, grain dryer; – Flour mill (10 types of flour); – Cereal plant (7 types of cereals, 4 types of flakes); – Oil extraction plant (Linseed oil, cake, default oils); – Cannery (9 types of juice); – Sawmill (timber, chipboard, paper); – Sewing factory; – Sugar factory (cane sugar, beet sugar, bagasse, pulp); – Winzavod (6 types of wine); – All standard products that were made in standard factories have been removed or redone; – Grain that is immediately removed from the field, not cleaned or dried, costs 5% less; – Changed the temperature on the map; – Cake was added to the mono-mixture recipe for animals, you can buy it, or get it from the oil extraction plant; – From flax you can get raw flax straw, which must be dried with a tedder, then you can pack it in bales, then sell it or use it in a garment factory; – Raspberries and Hops are planted in the same way as olives / grapes, and harvested with the same harvester, but a separate harvester is needed for each type (the convention of the game, perhaps in the future it will be redone); – Onions and carrots require their own harvester. You can buy in the CARROT and ONION section in the store; – By default, only 2 factories, a mill and a bakery are placed on the map, the rest of the factories can be bought through the menu; – There are many sites on the map that you can buy and place your objects there; – Animals on the map are not placed by default, everyone can put it as it pleases; – There is a BGA for 1 MW that you can buy; – Compost is made from organic waste, bran, bagasse, waste that can be obtained from factories (mill, cereal factory, sugar factory) then you need to buy a special compost pit, and just like silo, you need to compress and wait for fermentation (compost is needed in gardens); – Fuel prices were raised from 1.250 to 6.200 per ton, because in our opinion 1.250 is not enough, and it is practically not noticeable against the background of everything, a diesel plant will be added in the future (we are also testing with fuel prices); – There are 79 fields on the map, from 0.4 HA to 135, with a total size of 1016 HA, both smooth and curved, for every taste; – There are forest areas ranging from 300 to 4.500 trees, the total number of trees is about 10.000; – The map is not littered with unnecessary decor, and has good performance; – Card size: 4x; – There is car and pedestrian traffic. – There are 2 trains on the map, for the transportation of grain, equipment, and the export of grain abroad.
Tags: CARROT factories MW Production Revamp
Key Features & Performance Highlights
/mods/ folder.Frequently Asked Questions (Agricultural Land v1.0.7 FS22)
Q: Is Agricultural Land v1.0.7 FS22 free to download?
A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.
Q: Which game version does Agricultural Land v1.0.7 FS22 support?
A: This mod is built for FS22 (Farming Simulator 22).
Q: Is Agricultural Land v1.0.7 FS22 safe and virus-scanned?
A: Yes, every file undergoes automated virus and integrity checks before publishing.
Unlock Download Link
To download Agricultural Land v1.0.7 FS22, click the Like button below to reveal the direct download URL.
Click above to unlock the download link.
Specifications & Mod Metadata
FS22 ModHow to Install Agricultural Land v1.0.7 FS22 (FS22)
- Click the Like button above to reveal and copy the direct download link.
- Download the
.zipmod file to your computer. - Copy the downloaded
.zipfile (do NOT unpack unless instructed). - Paste it into your Farming Simulator mod folder:
Documents / My Games / FarmingSimulator2022 / mods / - Launch the game and activate Agricultural Land v1.0.7 FS22 in the mod selection menu.
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What features players want to be included in FS22?
Farming Simulator fans were asked what features they want to see added to the new FS22. Here’s what they said: At the moment, people with different devices cannot play FS together, meaning Xbox players can only play with other Xbox players and the same goes for Playstation and PC owners. Having a crossplay feature would definitely improve the overall experience of the game. There are examples showing that this kind of feature is totally possible, like Fortnite and Rocket League. Will we see this feature in the FS22? We don’t know, but it would be cool! There can never be too many improvements to the game. With FS19, a lot of new features were introduced, but there’s still a lot of things missing. A better mod menu and a search function would certainly be welcome improvements. Other than that, the players would like to be able to fasten the vehicles onto the low loader. The construction tool could also use some improving and the vehicle physics could be more realistic. The selection of placeable objects designs for the courtyard could also be expanded. These may seem like small improvements, but together they would enhance gameplay a lot. In the Farming Simulator, you have to buy your vehicles, machinery and equipment new. While there are a lot of real farmers in the world who can afford to always buy new machinery, not all of them can do that. In reality, lots of farmers buy used farming equipment. If your bank account in FS is not looking too good, you should be able to purchase used machinery. A second-hand tractor could have rust or worn seats, but it’d be cheaper and still get the job done. It would also be interesting if the Farming Simulator allowed you to change tires. It would bring a whole new experience to the game! In the FS19, if you plow and fertilize your fields according to rules and regulations, a fruitful harvest should be a guarantee. However, in reality, animals like moles often ruin the harvest. The players said that they would like to see wild boar or deer in the forest or in the field ever so often. This sort of change would not only lead to a more realistic world but also improve the overall appearance of the game. In the FS19, you can do quite a lot with trees, like plant them, sow them off, chop them. While the game is focused on agriculture, there’s a surprising amount of things you can do with wood. However, there’s still some room for improvement as not much advancements have been made since FS15 in forestry. It would be cool if you could drive your jeep on muddy roads in the forest and then mark the trees you want to cut. The vehicles in the FS19 look good and have lots of configurations, but if you compare it to real vehicles, there’s still so much to improve in the game. The players would like to see a GPS function which would allow tractors and other machinery to be driven over the field precisely. Other than that, what would also be cool is actual usable buttons, manual coupling, license plates that you can change, a passenger feature, and adjustable seat heights. Sure, not everything on this list is easy to implement, especially on consoles, but some of these features have been requested by players so much that perhaps something could be done! In the Farming Simulator so far, you’d have to drive to the sales station with the best price after your harvest. In the station, the harvest is quickly unloaded and you instantly get the money. That might seem like it’s enough, but in reality it would be more interesting if the process would be more intricate. Players would like to see a traffic jam in front of the mill, document checking, or even taking grain samples before selling the harvest. There could be improvements related to pricing as well, for example, a price change depending on supply. If the season was good and everything went smoothly, the crops would be cheaper; if the season was harsh with rain and storms leading to a smaller amount of crops, the price would increase. Imagine the new possibilities this would offer to the FS22! You would have to manage your money strategically, sign contracts for stable prices and more. No other improvement has been requested more often than more mods on consoles. The challenge of implementation definitely falls on the shoulders of GIANTS because it’s not the FS developers who are responsible for mod restrictions. In this case, Sony and Microsoft are to blame – they do not allow script modifications. Sadly, this means that console players miss out on a lot of interesting and useful mods. What console players have are mods without scripts that are released via Modhub. And even if the restrictions on the consoles are not lifted, there’s still something developers at GIANTS could do. Modders often say that it’s not easy to publish mods via Modhub. If the players manage to get this message to the GIANTS, maybe at least a few more mods will make it onto the consoles. But we wouldn’t be too optimistic about the change in script rest

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