Reklam / Sponsor
Courseplay v7.2.1.4 FS22
FS22Other
fs22-modsOtherVerified Clean

Courseplay v7.2.1.4 FS22

Mod Overview & SEO Meta Summary

The Courseplay v7.2.1.4 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About Courseplay v7.2.1.4 FS22 (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The Courseplay v7.2.1.4 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

Push Release 7.2.1.4 fix for #2370 (tweaked Giants handling until they fix it) fix for #2535 (at least it should not lock up the game) Slows down combine for the last 1.5 Percent leftover to smooth the stopping of the combine. #2526 Added progress how much filllevel has been removed since the start in percent. Fixed Bug, where the silo loader didn’t lower the pickup. Fixed a rare callstack. Bale job helpmenu update according to last Update changes. Created a website that represent all content of the ingame help menu.

fix for #2489 fix for #2505 fix for #2511 fix for #2295 fix for #2515 fix for #2536 fix for #2528

Push Release 7.2.1.3 Small correction for #2464

Combine Unloader Enhancements: Before giving the control over to AD or Giants, driving back to the start position marker with opposite direction. After unloading a loader the reverse driving part is skipped. Added traffic control for unloading to the heap with multiple unloaders. Copy/paste job parameters between unloader and loader workers. AI menu position markers can now only be changed, if they are allowed. Some HUD adjustments. Bale collector/wrapper now works the same way, as the combine unloader in terms of markers. The field position is now saved into the vehicle and will not be reset to the vehicle position, when started by the hud! The position has to be set everytime in the ai menu! This fixes problems with AD restarting and also has the advantage that you don’t need another AD Target on the field to start the driver. Added error debug msg to debug #2463

Push Hotfix 7.2.1.2 fix for #2456 removed forgotten debugs #2455 hopefully final fix for #2449

Push Release 7.2.1.1 fix for #2449 fix for #2444 fix for #2440 and #2443 should fix #2265 and #2245

Push Release 7.2.1.0 fix for #2393 and #2396 fix for #2379 fix for #2427 fix for #2419 Help menu updated Added pause button for recording fieldborder Added a count down for bales to collect/wrap. Note that new bales produced on the same field will not update the counter immediately for performance reasons. Added unload on field option for combine unloader. Use the target icon to get into the AI Menu. At the bottom there is a new option “Fieldunload” that have to be activated and a target set on or within 20m of the field where you unload on. The direction is in which direction the heap will grow.

Added Loader Driver for vehicles like Ropa Maus to pick up heaps of sugarbeet and empty bunker silos. While pick up a heap can be unloaded with the same unloader as combine unloader (switch the “Combine” on the HUD to “Loader”, the rest is the same) when empty a bunker silo, it can work but due to walls, there is no way the unloader can unload it safely, try on your own risk 🙂 The unloader will always drive next to the Loader and in the same direction. The Loader will unfold in a default position when he reaches the heap. However, when you drive there by yourself, unfold it and then move the pipe to a left or right position and a height like you want, it will keep the position when you start the driver. #606

Push Release 7.2.0.5 Modhub Update

Push Release 7.2.0.4 Goeweil pack fix when CP HUD is active on vehicle. Baler won’t get blocked by bale when reversing and bale is still in the baler. #1863 Balepusher ignore bales configurable bool for vehicleConfig.xml (only for Fieldwork!) #2377 Added Bale Pusher and Bale Pusher to the config as first bale pusher.

Push Release 7.2.0.3 Disable fruit avoidance, if pathfinder fails #2316 Horizontal offset is not used for selfunload path #2324 Tweak for mods that have a built-in capacity #2335 Fix for info text synchronisation #2341 Added a global setting to enable/disable harvesting while raining #2343 Added error popup if the field name is already in use

Prevent stuck loading the game, when a map use a faulty bunker silo #2371

Push Hotfix 7.2.0.2 Fixes custom field destructor timing

Push Release 7.2.0.1 improvements for bunker silo driver #2265 Gui fix for non valid cp vehicles and disables the hud, while sitting in an attached vehicle (e.g. mobile Wood Crane). Disables a few hotspots, while drawing a field border. Disables shield raising while driving into the silo for now. Add option for Fieldwork to send driver back to start waypoint, when done with work.

Prepare modhub Update added bunker silo mode and combine unloader mode. the remaining time for fieldwork is now displayed on the HUD. support for Universal Autoload. option to show the current course on the mini map. user setting to change between feet and meters. simple collision avoidance for unloaders to not crash into the combine. option (keybinding) for course editor to delete all waypoints until the end.

New course visibility option (blue eye icon) to show everything between the leading 20 and last 5 passed waypoints. help menu sections for unloading combines and compacting/pushing in a bunker silo. countless fixes and improvements.

Push Hotfix 7.1.2.6 The change for not unfold the combine a

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (Courseplay v7.2.1.4 FS22)

Q: Is Courseplay v7.2.1.4 FS22 free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does Courseplay v7.2.1.4 FS22 support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is Courseplay v7.2.1.4 FS22 safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

Reklam / Sponsor

Unlock Download Link

To download Courseplay v7.2.1.4 FS22, click the Like button below to reveal the direct download URL.

Like to Unlock Download

Click above to unlock the download link.

Search Related Mods on Google

Specifications & Mod Metadata

FS22 Mod
Mod TitleCourseplay v7.2.1.4 FS22
Game VersionFarming Simulator FS22
Categoryfs22-mods (Other)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install Courseplay v7.2.1.4 FS22 (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate Courseplay v7.2.1.4 FS22 in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Other
Back to All Mods
Reklam / Sponsor

Related FS22 Mods You May Like

Explore All fs22-mods
Rear mass 3000KG V1.2 FS22 FS22 Mod
FS22fs22-mods

Rear mass 3000KG V1.2 FS22

Black tiger offers us here a mass of 3 tons. The guarantee of constant wheeling on a small tractor! Price: 4.500 €

Verified0 downloads
Equipment to tractor v1.0 FS22 FS22 Mod
FS22fs22-mods

Equipment to tractor v1.0 FS22

Game: Farming simulator 22 Title: Bred/Lång/Varnings Skylt Price: 1000 Brand: LIZARD Category: weights Tags: Game Farming

Verified0 downloads
What features players want to be included in FS22? FS22 Mod
FS22fs22-mods

What features players want to be included in FS22?

Farming Simulator fans were asked what features they want to see added to the new FS22. Here’s what they said: At the moment, people with different devices cannot play FS together, meaning Xbox players can only play with other Xbox players and the same goes for Playstation and PC owners. Having a crossplay feature would definitely improve the overall experience of the game. There are examples showing that this kind of feature is totally possible, like Fortnite and Rocket League. Will we see this feature in the FS22? We don’t know, but it would be cool! There can never be too many improvements to the game. With FS19, a lot of new features were introduced, but there’s still a lot of things missing. A better mod menu and a search function would certainly be welcome improvements. Other than that, the players would like to be able to fasten the vehicles onto the low loader. The construction tool could also use some improving and the vehicle physics could be more realistic. The selection of placeable objects designs for the courtyard could also be expanded. These may seem like small improvements, but together they would enhance gameplay a lot. In the Farming Simulator, you have to buy your vehicles, machinery and equipment new. While there are a lot of real farmers in the world who can afford to always buy new machinery, not all of them can do that. In reality, lots of farmers buy used farming equipment. If your bank account in FS is not looking too good, you should be able to purchase used machinery. A second-hand tractor could have rust or worn seats, but it’d be cheaper and still get the job done. It would also be interesting if the Farming Simulator allowed you to change tires. It would bring a whole new experience to the game! In the FS19, if you plow and fertilize your fields according to rules and regulations, a fruitful harvest should be a guarantee. However, in reality, animals like moles often ruin the harvest. The players said that they would like to see wild boar or deer in the forest or in the field ever so often. This sort of change would not only lead to a more realistic world but also improve the overall appearance of the game. In the FS19, you can do quite a lot with trees, like plant them, sow them off, chop them. While the game is focused on agriculture, there’s a surprising amount of things you can do with wood. However, there’s still some room for improvement as not much advancements have been made since FS15 in forestry. It would be cool if you could drive your jeep on muddy roads in the forest and then mark the trees you want to cut. The vehicles in the FS19 look good and have lots of configurations, but if you compare it to real vehicles, there’s still so much to improve in the game. The players would like to see a GPS function which would allow tractors and other machinery to be driven over the field precisely. Other than that, what would also be cool is actual usable buttons, manual coupling, license plates that you can change, a passenger feature, and adjustable seat heights. Sure, not everything on this list is easy to implement, especially on consoles, but some of these features have been requested by players so much that perhaps something could be done! In the Farming Simulator so far, you’d have to drive to the sales station with the best price after your harvest. In the station, the harvest is quickly unloaded and you instantly get the money. That might seem like it’s enough, but in reality it would be more interesting if the process would be more intricate. Players would like to see a traffic jam in front of the mill, document checking, or even taking grain samples before selling the harvest. There could be improvements related to pricing as well, for example, a price change depending on supply. If the season was good and everything went smoothly, the crops would be cheaper; if the season was harsh with rain and storms leading to a smaller amount of crops, the price would increase. Imagine the new possibilities this would offer to the FS22! You would have to manage your money strategically, sign contracts for stable prices and more. No other improvement has been requested more often than more mods on consoles. The challenge of implementation definitely falls on the shoulders of GIANTS because it’s not the FS developers who are responsible for mod restrictions. In this case, Sony and Microsoft are to blame – they do not allow script modifications. Sadly, this means that console players miss out on a lot of interesting and useful mods. What console players have are mods without scripts that are released via Modhub. And even if the restrictions on the consoles are not lifted, there’s still something developers at GIANTS could do. Modders often say that it’s not easy to publish mods via Modhub. If the players manage to get this message to the GIANTS, maybe at least a few more mods will make it onto the consoles. But we wouldn’t be too optimistic about the change in script rest

Verified0 downloads
Lizard Weight v1.0 FS22 FS22 Mod
FS22fs22-mods

Lizard Weight v1.0 FS22

Weight: 500kg Three Point Linkage Price: 1200$ Tags: Game Farming Simulator PS5

Verified0 downloads
Case IH Optum Nose Weight v1.0 FS22 FS22 Mod
FS22fs22-mods

Case IH Optum Nose Weight v1.0 FS22

Front Weight for Optum Lights, color choice, 2300Kg By White_Lutin

Verified0 downloads
Weight 2500kg, 1800kg, 1200kg v1.0 FS22 FS22 Mod
FS22fs22-mods

Weight 2500kg, 1800kg, 1200kg v1.0 FS22

Lizard Weight 2500kg, 1800kg, 1200kg The pack containts 3 weights with different colors, different lights and different brands. Weigth 1200kg: – Price: $1.200 Weight 1800kg: – Price: $1.800 Weight 2500kg: – Price: $2.500

Verified0 downloads
Reklam / Sponsor