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Eastern North Carolina USA v1.2.0.2 FS22
FS22Maps
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Eastern North Carolina USA v1.2.0.2 FS22

Mod Overview & SEO Meta Summary

The Eastern North Carolina USA v1.2.0.2 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About Eastern North Carolina USA v1.2.0.2 FS22 (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The Eastern North Carolina USA v1.2.0.2 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Maps collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

This is a map of Eastern North Carolina in the USA.

Changelog 1.2.0.2: – Fixed the issue that the roads and railroad had no collisions and tires would “sink” through the road surface.

– The map was created from actual satellite photos of the area. – The fields, trees, and houses are as close to where they are in real life as I could make but of course I added productions and in-game sell points that do not actually exist there for gameplay. – The growth map has been updated for the region’s weather. – Most of the production areas available have been added to the map. – There is a wide selection of starting equipment to get you started. – The production areas have been edited to both hold more pallets in the spawners and the production pallets have higher capacities. – There are 47 different fields all with field missions (2 grass mowing) ranging from the smallest field of 0.188 hectares (0.465 acres) to the largest of 15.092 hectares (37.29 acres). – Land prices have been calculated from the average land cost of the real-life area. – All land areas are purchasable separatly. The land where there are houses is more expensive than undeveloped land as it would be in real life. – All of the houses on the map are sellable to make way for larger fields if you so desire. – The main farm area has a multi-fruit storage silo with a capacity of 1,000,000 liters and will hold everything in the “bulk” category. – Grapes were added to the “bulk” category so they can be carried in any in-game or modded trailer that carries items in the “bulk” category. – A workshop area is also on the main farm and is owned by the player. (new farmer mode only) – Added the ability to shred logs into woodchips at the sawmill as an additional production. – Includes cow, sheep, pig, and chicken areas that need to be purchased to use. – The cow, sheep, and pig areas have added bale triggers for feeding. The cow and pig areas have added bale triggers for straw as well. Simply leave the bales in the triggers and they will automatically empty as needed. – Husbandry capacities are: 250 Cows, 350 Pigs, 500 Sheep, and 500 Chickens. – All animal navmesh areas have been redone and their pastures are custom-made. – Added Limestone, Sand, Gravel, and Concrete as additional fill types. – Limestone can be loaded from the storage area at the Concrete Production plant and ground into Lime. – Bins of Lime will be produced or the Lime can be stored in bulk at the Concrete Production plant in the silo to produce Concrete pallets. – To have the Lime stored in the silo, and not produce bins, the output must be changed in the productions menu from “Storing” to “Distributing” (Distributing is the default setting) so Lime bins will not be produced. – The Concrete Production plant will also grind Stones into Sand. – Gravel can also be made from Stones with Sand as a by-product. – You will need Lime, Gravel, and Sand to produce Concrete pallets which can be sold at the Farm Shops. – Added Corn Meal and Cracked Corn as additional products that can be produced at the Grain Mill from Corn. – Bins of Cracked Corn will be produced or the Cracked Corn can be stored in bulk at the Grain Mill in the silo. – To have the Cracked Corn stored in the silo, and not produce bins, the output must be changed in the productions menu from “Storing” to “Distributing” so Cracked Corn bins will not be produced. – Corn Meal can be sold at the Pizzeria, and Supermarket. – Cracked Corn pallets and bins can be purchased at the shop for chicken feed or Cracked Corn can be produced at the Grain Mill. – Cracked Corn can also be sold at Farm Shops and Animal dealers. – Corn Oil Pallets and Soybean Oil Pallets have been added to the oil mill as additional productions. – Corn Oil and Soybean Oil are made from Corn and Soybeans with Pig Food as a by-product. – The Oil Mill will produce Pig Food bins when ready and the Pig Food can be sold at the Animal Dealer or used to feed your pigs. – Added Sunflowers, Oats, and Cracked Corn to the Chicken’s feed… – Chickens require Cracked Corn which is 60% of their feed requirements. Wheat, Barley, Sorghum, or Oats which are 20% of their feed requirements, and Sunflowers are 20% of their feed requirements. (total of 100% productivity) – Chickens must have at least one type of feed in all 3 categories to be productive. – Added straw swaths to Canola and Soybeans. – All the bushes are mowable. When the bushes are mowed, new meadow grass is “planted” in their place. – The bale capacities have been increased. – Custom-modeled license plates for the area. – Lime production point has been added to the Debris Crusher to make lime out of stones. – Map is Precision Farming ready. – Lime, seeds, solid fertilizer, and bulk mineral feed can be purchased from the silo at the main farm and the Farm Shops. – Slurry can also be purchased at the Farm Shops if needed. – There is a slurry/digestate storage tank located at the cow farm. Capacity is 4,000,000 liters. – Added man

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (Eastern North Carolina USA v1.2.0.2 FS22)

Q: Is Eastern North Carolina USA v1.2.0.2 FS22 free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does Eastern North Carolina USA v1.2.0.2 FS22 support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is Eastern North Carolina USA v1.2.0.2 FS22 safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

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Unlock Download Link

To download Eastern North Carolina USA v1.2.0.2 FS22, click the Like button below to reveal the direct download URL.

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Specifications & Mod Metadata

FS22 Mod
Mod TitleEastern North Carolina USA v1.2.0.2 FS22
Game VersionFarming Simulator FS22
Categoryfs22-mods (Maps)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install Eastern North Carolina USA v1.2.0.2 FS22 (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate Eastern North Carolina USA v1.2.0.2 FS22 in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Maps
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