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FS22 AutoDrive
FS22Other
fs22-modsOtherVerified Clean

FS22 AutoDrive

Mod Overview & SEO Meta Summary

The FS22 AutoDrive is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About FS22 AutoDrive (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The FS22 AutoDrive is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

This FS22 mod can be used to create a network of routes for vehicles to drive autonomously. Once setup you can tell a tractor that is standing anywhere close to the network to drive to any point, such as the shop, field 1 or to a sell point.

Changelog for Release 1.1.1.8 Game freezes (Error: PathFinderModule.lua:1958: bad argument #2 to ‘max’) #2027 & #2033 Waypoints are not shown but are there #2081 Waypoints and routes disappear below road #2054 During load options, the continue button does not respond #2076 Problem on triggers (showing R for a refill in other vehicles) #2103 driving without engine ON in some situations detection of user entered a vehicle on dedi servers

TWEAKS: extended departure filling routine: it can now take up to 3s until drive so that loading f.e. with wheel loader gives some more time to fill trailer completely #2097 unload after the finished job if parking after the job was activated #1906 dynamically adjust front left and right sensors to attached implement size in the front, mainly needed for harvesting all possible HUD inputs can now be assigned to free selectable key combinations #2018 EasyAutoLoad with configurable unload wait time, f.e. use for goods/pallets which need some time to unload/disappear non-functional settings have been moved to a new separate page (turn signal setting and rotating beacon)

MEGATWEAK: Chopper and Harvester unloader routine complete rework IMPORTANT: still not working properly with in-game sugarcane harvester! Turn maneuver calculation optimized/faster Harvester controlled by helper: the unloader reverses when the harvester turns to make room for turning Chopper controlled by helper: the unloader waits while the chopper turns CP Chopper: when CP reports a slowdown due to traffic, the pipe distance will be gradually increased until traffic no longer slows down (topic for improvements in CP) CP Harvester: unloader only reverses when harvester wants to unload in a pocket or outside of the fruit/crop, otherwise it stays in position waiting for the next call or moves to unload AIVE Chopper: no change needed AIVE Harvester: will unload if caught with a fill level <90% (AIVE setting: not stop for unloading) or otherwise the unloader waits until the harvester is full and stops for unloading

Chopper: unloader behind chopper or chopper turns: if trailer reached unload fill-level it will drive reverse and then to unload as some trailers might not be filled completely in these situations unloader left or right from chopper: drive to unload immediately if completely filled, i.e. over unload fill-level it might happen that the unloader stops 2-3 times behind the turning chopper before harvesting continues if the chopper is still reporting to the unloader that it is in a turn maneuver

Harvester: the unloader is automatically called when the harvester is stopped and the pipe is extended, whether the pipe is out of the field or in the crop the unloader follows the harvester: is called when the early call level is reached (immediately if set to 0%). is unloaded if the pipe is outside the field and not in the fruit is unloaded when the early call level is reached until the unloader is full when the unloader is full or the harvester is empty, the unloader waits some time for the next call or drives to unload the unloader reverses when it gets stuck the unloader follows the pipe position even if a user is driving the harvester

Tags: AIVE HUD TWEAKS wheel loader

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (FS22 AutoDrive)

Q: Is FS22 AutoDrive free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does FS22 AutoDrive support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is FS22 AutoDrive safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

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Unlock Download Link

To download FS22 AutoDrive, click the Like button below to reveal the direct download URL.

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Specifications & Mod Metadata

FS22 Mod
Mod TitleFS22 AutoDrive
Game VersionFarming Simulator FS22
Categoryfs22-mods (Other)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install FS22 AutoDrive (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate FS22 AutoDrive in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Other
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