
MaizePlus v1.0.4.1 FS22
The MaizePlus v1.0.4.1 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.
About MaizePlus v1.0.4.1 FS22 (FS22 Mod)
Complete overview, key features, and compatibility guide for Farming Simulator.
The MaizePlus v1.0.4.1 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.
Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.
Mod Details & Release Notes
MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.
Changelog 1.0.4.1: – Hotfix deuka Silo
Changelog 1.0.4.0: – changed modDesc version to 72 – fixed l10n-Error of bigbags (display when coupling with bigbag lifter) – corrected fillType of Luprosil IBC – Silage-Additive in Stade mill replaced with Luprosil – removed the weight display of the sacks and pallets in the shop – corrected converterOverride – unique fillTypes for the deuka feeds – changed some icons – revised weights of the deuka and DSV pallets and sacks – revised weights of the carrot, potato and fillable pallet – fixed problem at the “packedSquarebales” – adjusted weight and capacity of cropswath bales – solved the issue that clients can’t join a dediserver game after a recipe in a mixerwagon was changed
Changelog 1.0.3.0: – fixed tension belts at Stade mill – upgraded l10n and fixed issues – corrected french, polish, dutch and spanish translation – adjusted prices to vanilla eco-system – corrected or adjusted prices and filling quantities of the deuka and DSV sacks, pallets and bigbags – corrected or adjusted prices and filling quantities of the buyable bales – MaizePlus carrot pallet and IBC for water, filtered water and molasses will work for productions/greenhouses now – changed finance category of deuka bags, pallets and bigbags – fixed minor bugs in various i3d – fixed global l10N query – full compatibility of all bale pallets, bales and IBC to UniversalAutoload – mowing crops at a non harvestable state is now possible – simplified relationships between recipes and feeding slider – fixed motionPath and added fillTypes – fixed texture of deuka Beet Pellets – corrected the weight display when emptying the bigbags
Changelog 1.0.2.0: – Hotfix BGA and Production storage issues
Changelog 1.0.1.0: : – fixed ambient occlusion of the deuka silos – corrected fillType assignment in some deuka feeds – corrected fillType failure at deuka silos – added multiple buy option for carrot, potato and empty pallet – added multiple buy option for the MaizePlus IBC – fixed collision- and filltrigger problems of MaizePlus IBC – fixed selling of empty pallet – MaizePlus IBC are sellable now – adjusted l10n texts fot deuka feed – added dutch, hungarian and czech translation – changed path for MaizePlus IBC to support autoload – changed names of CCM and Hesston bales to support autoload – fixed conflicts with other mods causing problems with l10n texts – fixed conflicts with productions and BGAs – fixed seed drill filling by hand with DSV seed bags (the “R” key also works) – fillTypes revised – raised usage of Luprosil of the Stade mill
Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types: – grass-silage – maize-silage – CCM and CCM-silage – brewers grain and brewers grain silage – beetcut and beetcut silage – wholecrop silage
You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.
In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made. For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.
Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.
Another addition that comes with this Mod are changes to the drying steps/stages for grass.
There are now 4 different stages of grass: – wet grass (mowed without conditioner) – conditioned grass (mowed with conditioner or wet grass tedded 1x) – semidry grass (+1 tedding) – hay (+1 tedding) The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don’t want to tedd multiple times can simply set it to the final or desired step. This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the “conditioner” feature only for mowers that have a conditioner. But if you don’t want those extra steps in hay/silage production you can simply skip the wet step this way also. That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want. Of course that is globally present in all mowers and tedders.
A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.
Another part of this mod is the extension and adjustment of the feeding system.
Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the sto
Key Features & Performance Highlights
/mods/ folder.Frequently Asked Questions (MaizePlus v1.0.4.1 FS22)
Q: Is MaizePlus v1.0.4.1 FS22 free to download?
A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.
Q: Which game version does MaizePlus v1.0.4.1 FS22 support?
A: This mod is built for FS22 (Farming Simulator 22).
Q: Is MaizePlus v1.0.4.1 FS22 safe and virus-scanned?
A: Yes, every file undergoes automated virus and integrity checks before publishing.
Unlock Download Link
To download MaizePlus v1.0.4.1 FS22, click the Like button below to reveal the direct download URL.
Click above to unlock the download link.
Specifications & Mod Metadata
FS22 ModHow to Install MaizePlus v1.0.4.1 FS22 (FS22)
- Click the Like button above to reveal and copy the direct download link.
- Download the
.zipmod file to your computer. - Copy the downloaded
.zipfile (do NOT unpack unless instructed). - Paste it into your Farming Simulator mod folder:
Documents / My Games / FarmingSimulator2022 / mods / - Launch the game and activate MaizePlus v1.0.4.1 FS22 in the mod selection menu.
Related FS22 Mods You May Like
Explore All fs22-mods →
Lizard Weight v1.0 FS22
Weight: 500kg Three Point Linkage Price: 1200$ Tags: Game Farming Simulator PS5

Case IH Optum Nose Weight v1.0 FS22
Front Weight for Optum Lights, color choice, 2300Kg By White_Lutin

Renault weight V1.0 FS22
This is a small mass reconv from the previous opus. It costs around 700 € and weighs around 750kg

What features players want to be included in FS22?
Farming Simulator fans were asked what features they want to see added to the new FS22. Here’s what they said: At the moment, people with different devices cannot play FS together, meaning Xbox players can only play with other Xbox players and the same goes for Playstation and PC owners. Having a crossplay feature would definitely improve the overall experience of the game. There are examples showing that this kind of feature is totally possible, like Fortnite and Rocket League. Will we see this feature in the FS22? We don’t know, but it would be cool! There can never be too many improvements to the game. With FS19, a lot of new features were introduced, but there’s still a lot of things missing. A better mod menu and a search function would certainly be welcome improvements. Other than that, the players would like to be able to fasten the vehicles onto the low loader. The construction tool could also use some improving and the vehicle physics could be more realistic. The selection of placeable objects designs for the courtyard could also be expanded. These may seem like small improvements, but together they would enhance gameplay a lot. In the Farming Simulator, you have to buy your vehicles, machinery and equipment new. While there are a lot of real farmers in the world who can afford to always buy new machinery, not all of them can do that. In reality, lots of farmers buy used farming equipment. If your bank account in FS is not looking too good, you should be able to purchase used machinery. A second-hand tractor could have rust or worn seats, but it’d be cheaper and still get the job done. It would also be interesting if the Farming Simulator allowed you to change tires. It would bring a whole new experience to the game! In the FS19, if you plow and fertilize your fields according to rules and regulations, a fruitful harvest should be a guarantee. However, in reality, animals like moles often ruin the harvest. The players said that they would like to see wild boar or deer in the forest or in the field ever so often. This sort of change would not only lead to a more realistic world but also improve the overall appearance of the game. In the FS19, you can do quite a lot with trees, like plant them, sow them off, chop them. While the game is focused on agriculture, there’s a surprising amount of things you can do with wood. However, there’s still some room for improvement as not much advancements have been made since FS15 in forestry. It would be cool if you could drive your jeep on muddy roads in the forest and then mark the trees you want to cut. The vehicles in the FS19 look good and have lots of configurations, but if you compare it to real vehicles, there’s still so much to improve in the game. The players would like to see a GPS function which would allow tractors and other machinery to be driven over the field precisely. Other than that, what would also be cool is actual usable buttons, manual coupling, license plates that you can change, a passenger feature, and adjustable seat heights. Sure, not everything on this list is easy to implement, especially on consoles, but some of these features have been requested by players so much that perhaps something could be done! In the Farming Simulator so far, you’d have to drive to the sales station with the best price after your harvest. In the station, the harvest is quickly unloaded and you instantly get the money. That might seem like it’s enough, but in reality it would be more interesting if the process would be more intricate. Players would like to see a traffic jam in front of the mill, document checking, or even taking grain samples before selling the harvest. There could be improvements related to pricing as well, for example, a price change depending on supply. If the season was good and everything went smoothly, the crops would be cheaper; if the season was harsh with rain and storms leading to a smaller amount of crops, the price would increase. Imagine the new possibilities this would offer to the FS22! You would have to manage your money strategically, sign contracts for stable prices and more. No other improvement has been requested more often than more mods on consoles. The challenge of implementation definitely falls on the shoulders of GIANTS because it’s not the FS developers who are responsible for mod restrictions. In this case, Sony and Microsoft are to blame – they do not allow script modifications. Sadly, this means that console players miss out on a lot of interesting and useful mods. What console players have are mods without scripts that are released via Modhub. And even if the restrictions on the consoles are not lifted, there’s still something developers at GIANTS could do. Modders often say that it’s not easy to publish mods via Modhub. If the players manage to get this message to the GIANTS, maybe at least a few more mods will make it onto the consoles. But we wouldn’t be too optimistic about the change in script rest

Rear mass 3000KG V1.2 FS22
Black tiger offers us here a mass of 3 tons. The guarantee of constant wheeling on a small tractor! Price: 4.500 €

Equipment to tractor v1.0 FS22
Game: Farming simulator 22 Title: Bred/Lång/Varnings Skylt Price: 1000 Brand: LIZARD Category: weights Tags: Game Farming