Reklam / Sponsor
MaizePlus v1.2 FS22
FS22Other
fs22-modsOtherVerified Clean

MaizePlus v1.2 FS22

Mod Overview & SEO Meta Summary

The MaizePlus v1.2 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About MaizePlus v1.2 FS22 (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The MaizePlus v1.2 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

MaizePlus is a global Mod with various changes and additions. The main focus is on the making of silage and feeding.

Changelog 1.2.0.0 – MaizePlus now deactivates itself when a TerraLife map is loaded. – The leveler function of shovels etc. is now automatically deactivated in the silo if silage is present. – Mixerwagon bug fixed when unloading invalid mixes – MowerConverter now saves its settings – Bunker silos now ignore non-existing FillTypes – Added possibility to add converters for productions – Motion Path bug fixed with OXBO Pack

Changelog 1.1.2.0 – Fixed bug with Mower/MowerConditioner – Added support for silage additives – Additional foil colors

Changelog 1.1.0.0: – Fixed display error in text of silage/hay missions – Fixed bug in HeightTypes elevated maps – improved compatibility with PnH using mods – recalculated feed prices for purchase silos – deuka beet pellets added to shovel category – converter for Forage Harvester corrected to Chaff – support for Göweil – DLC

Amongst other things this Mod adds the differentiation between grass-silage and maize-silage as well as other silage-types: – grass-silage – maize-silage – CCM and CCM-silage – brewers grain and brewers grain silage – beetcut and beetcut silage – wholecrop silage

You can also add potatocut to grass-silage and beetcut to maize-silage. Luprosil can be added to CCM-silage.

In addition to that you can make grass-silage in bales of course, but also maize-silage and whole crop silage can also be made. For that the chopped maize or fresh whole crop needs to be baled and wrapped, this works globally on all balers and wrappers that use default bale sizes.

Bunkersilos have also been extended with a little feature, you can store and cover potatos and sugarbeet in them, of course without compacting and fermenting them.

Another addition that comes with this Mod are changes to the drying steps/stages for grass. There are now 4 different stages of grass: – wet grass (mowed without conditioner) – conditioned grass (mowed with conditioner or wet grass tedded 1x) – semidry grass (+1 tedding) – hay (+1 tedding) The stage of which the tedder tedds to can be set with a key-binding, thus you can select which stage the tedder should output no matter the input. Therefor people who don’t want to tedd multiple times can simply set it to the final or desired step. This system is also implemented into mowers where you can select whether the mower has a conditioner or not. If you want to play realistically you can select the “conditioner” feature only for mowers that have a conditioner. But if you don’t want those extra steps in hay/silage production you can simply skip the wet step this way also. That means that you decide if you want to play like vanilla/basegame or the more detailed version, and how detailed/many steps you want. Of course that is globally present in all mowers and tedders.

A little additional feature for mowers is the ability to mow grains into whole crop windrows, those can then be baled or collected with a forage wagon and driven to a bunker silo.

Another part of this mod is the extension and adjustment of the feeding system.

Not only the new silage types and related bale-types are added to the feeding, this mod also adds a bunch of branded new feeds into the store: – roughage by Hartog, NATUREgreen and Eifel-Heu – power-feed, mineral-feed and feed-suppliments by deuka (single sacks, pallets, bigBags and placeable buying stations) – molasses (IBC container) – CCM-silage in bales – filtered water (IBC container) – water (IBC container) – clover-hay and clover-silage in bales – alfalfa-hay and alfalfa-silage in bales – carrots (in pallet-boxes) – potatos (in pallet-boxes) – beetcut and potatocut (placeable buying station)

Additionally MaizePlus adds the ability to switch between multiple recipes for the mixed rations in the mixer wagons. Of course this works via key-binding and is globally added to all mixer-wagons. Aside the vanilla recipe this mod adds 4 new recipes for cows and 1 recipe for vanilla pig food. Not only the components for feeding but also the amount animals eat is adjusted with this mod. Both the recipes and the amount animals eat can be adjusted individually in an XML file within the MaizePlus_animalFoodAdditions.zip. For more info about that please refer to the PDF file.

Another little feature that comes with MaizePlus is the ability for Straw-blowers to not only dissolve straw-bales but also hay, silage and other bales, of course again globally for all strawblowers.

Now to the vehicles that come with MaizePlus: Stade ZW4010 CCM Mill: This Mill is used to mill maize to CCM, it can also mill grain to graingrist

MAN TGS18.500 4×4 in Stade livery: For example to pull or power the Stade Mill

MAN TGS18.500 4×4 with MK-Silo Trailer in deuka livery: (thanks to Kastor) Ideal for transporting deuka feeds in bulk

Grassland-subsoiler: This can be used to subsoil grassland. It removes the need to plough and adds a fertil

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (MaizePlus v1.2 FS22)

Q: Is MaizePlus v1.2 FS22 free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does MaizePlus v1.2 FS22 support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is MaizePlus v1.2 FS22 safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

Reklam / Sponsor

Unlock Download Link

To download MaizePlus v1.2 FS22, click the Like button below to reveal the direct download URL.

Like to Unlock Download

Click above to unlock the download link.

Search Related Mods on Google

Specifications & Mod Metadata

FS22 Mod
Mod TitleMaizePlus v1.2 FS22
Game VersionFarming Simulator FS22
Categoryfs22-mods (Other)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install MaizePlus v1.2 FS22 (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate MaizePlus v1.2 FS22 in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Other
Back to All Mods
Reklam / Sponsor

Related FS22 Mods You May Like

Explore All fs22-mods
Reklam / Sponsor