
Mecklenburg Vorpommern v1.0.0.2 FS22
The Mecklenburg Vorpommern v1.0.0.2 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.
About Mecklenburg Vorpommern v1.0.0.2 FS22 (FS22 Mod)
Complete overview, key features, and compatibility guide for Farming Simulator.
The Mecklenburg Vorpommern v1.0.0.2 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Maps collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.
Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.
Mod Details & Release Notes
V1.0.0.2 – increased descVersion to “66”. – Adjust license plate for NWM (Northwest Mecklenburg) e.g. – Added additional fruits (rye, alfalfa, clover, poppy seeds, hops, red cabbage, white cabbage, lavender, onions, carrots)
The time has come, and you can now download version 1.0.0.0 beta. Beta because there will certainly be little things here and there that we may have overlooked. Please take into account that only two people have converted this map to the LS22. On the one hand I (Mario) and on the other hand DtP Thomas. You can certainly imagine the work that was involved. If not, here are a few lists of what was done,
The grass has been completely redrawn throughout the map Fields have been adjusted Textures on buildings have been improved Buildings were partly replaced or even made functional all placeable have been reimplemented and adjusted the folder structure has been adjusted various textures that were no longer needed have been removed TipColisions have been recreated Trees have been completely replaced and scaled for the most part (1 1 1) Splines were relaid and adjusted The speed cameras have been adapted for the LS22 and much more
This is just a fraction of what the two of us did on the map. Well, this shouldn’t be whining, we want to have fun with the great map
What exactly was done to make it playable for the LS22 can be found in the following thread “Mecklenburg Vorpommern goes to FS22” or in the “ToDo”
If you find errors or have problems with the map, please post them in the following thread, “Mecklenburg Vorpommern Bug Reports”
Here is some noteworthy information about certain functions on the map
At Getreide AG you can start a “trial engraver” which has no effect on the game (serves only for realism) On the main courtyard [tt]MUST[/tt] you fold down the gallows so that you can fill your syringe (see pictures with the Dammann syringe) In all manure pits and lagoons, the tarpaulins move visibly with the fill level The speed cameras on the map work (be careful, they quickly cost money Ground angles increased to 32 The gates in the main courtyard have been given rotating beacons, which rotate when the gates are opened and closed A large lake was created in the main courtyard in the direction of the school Added lime and fertilizer to buy in the port Added seed production and liquid fertilizer production between field 22 and field 10 (where the liquid manure lagoon is)
An overview of the fields and their hectares Field 1: 3,227 ha Field 2: 18,063 ha Field 3: 61,675 ha Field 4: 26,601 ha Field 5: 24,668 ha Field 6: 49,032 ha Field 7: 31,283 ha Field 8: 57,717 ha Field 9: 74,634 ha Field 10: 91,077 ha Field 11: 17,583 ha Field 12: 61,616 ha Field 13: 36,887 ha Field 14: 35,649 ha Field 15: 82,684 ha Field 16: 6,304 ha Field 17: 12,561 ha Field 18: 6,461 ha Field 19: 41,548 ha Field 20: 21,395 ha Field 21: 29,094 ha Field 22: 83,233 ha Field 23: 13,149 ha
Tags: FS22 Mecklenburg Vorpommern production
Key Features & Performance Highlights
/mods/ folder.Frequently Asked Questions (Mecklenburg Vorpommern v1.0.0.2 FS22)
Q: Is Mecklenburg Vorpommern v1.0.0.2 FS22 free to download?
A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.
Q: Which game version does Mecklenburg Vorpommern v1.0.0.2 FS22 support?
A: This mod is built for FS22 (Farming Simulator 22).
Q: Is Mecklenburg Vorpommern v1.0.0.2 FS22 safe and virus-scanned?
A: Yes, every file undergoes automated virus and integrity checks before publishing.
Unlock Download Link
To download Mecklenburg Vorpommern v1.0.0.2 FS22, click the Like button below to reveal the direct download URL.
Click above to unlock the download link.
Specifications & Mod Metadata
FS22 ModHow to Install Mecklenburg Vorpommern v1.0.0.2 FS22 (FS22)
- Click the Like button above to reveal and copy the direct download link.
- Download the
.zipmod file to your computer. - Copy the downloaded
.zipfile (do NOT unpack unless instructed). - Paste it into your Farming Simulator mod folder:
Documents / My Games / FarmingSimulator2022 / mods / - Launch the game and activate Mecklenburg Vorpommern v1.0.0.2 FS22 in the mod selection menu.
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What features players want to be included in FS22?
Farming Simulator fans were asked what features they want to see added to the new FS22. Here’s what they said: At the moment, people with different devices cannot play FS together, meaning Xbox players can only play with other Xbox players and the same goes for Playstation and PC owners. Having a crossplay feature would definitely improve the overall experience of the game. There are examples showing that this kind of feature is totally possible, like Fortnite and Rocket League. Will we see this feature in the FS22? We don’t know, but it would be cool! There can never be too many improvements to the game. With FS19, a lot of new features were introduced, but there’s still a lot of things missing. A better mod menu and a search function would certainly be welcome improvements. Other than that, the players would like to be able to fasten the vehicles onto the low loader. The construction tool could also use some improving and the vehicle physics could be more realistic. The selection of placeable objects designs for the courtyard could also be expanded. These may seem like small improvements, but together they would enhance gameplay a lot. In the Farming Simulator, you have to buy your vehicles, machinery and equipment new. While there are a lot of real farmers in the world who can afford to always buy new machinery, not all of them can do that. In reality, lots of farmers buy used farming equipment. If your bank account in FS is not looking too good, you should be able to purchase used machinery. A second-hand tractor could have rust or worn seats, but it’d be cheaper and still get the job done. It would also be interesting if the Farming Simulator allowed you to change tires. It would bring a whole new experience to the game! In the FS19, if you plow and fertilize your fields according to rules and regulations, a fruitful harvest should be a guarantee. However, in reality, animals like moles often ruin the harvest. The players said that they would like to see wild boar or deer in the forest or in the field ever so often. This sort of change would not only lead to a more realistic world but also improve the overall appearance of the game. In the FS19, you can do quite a lot with trees, like plant them, sow them off, chop them. While the game is focused on agriculture, there’s a surprising amount of things you can do with wood. However, there’s still some room for improvement as not much advancements have been made since FS15 in forestry. It would be cool if you could drive your jeep on muddy roads in the forest and then mark the trees you want to cut. The vehicles in the FS19 look good and have lots of configurations, but if you compare it to real vehicles, there’s still so much to improve in the game. The players would like to see a GPS function which would allow tractors and other machinery to be driven over the field precisely. Other than that, what would also be cool is actual usable buttons, manual coupling, license plates that you can change, a passenger feature, and adjustable seat heights. Sure, not everything on this list is easy to implement, especially on consoles, but some of these features have been requested by players so much that perhaps something could be done! In the Farming Simulator so far, you’d have to drive to the sales station with the best price after your harvest. In the station, the harvest is quickly unloaded and you instantly get the money. That might seem like it’s enough, but in reality it would be more interesting if the process would be more intricate. Players would like to see a traffic jam in front of the mill, document checking, or even taking grain samples before selling the harvest. There could be improvements related to pricing as well, for example, a price change depending on supply. If the season was good and everything went smoothly, the crops would be cheaper; if the season was harsh with rain and storms leading to a smaller amount of crops, the price would increase. Imagine the new possibilities this would offer to the FS22! You would have to manage your money strategically, sign contracts for stable prices and more. No other improvement has been requested more often than more mods on consoles. The challenge of implementation definitely falls on the shoulders of GIANTS because it’s not the FS developers who are responsible for mod restrictions. In this case, Sony and Microsoft are to blame – they do not allow script modifications. Sadly, this means that console players miss out on a lot of interesting and useful mods. What console players have are mods without scripts that are released via Modhub. And even if the restrictions on the consoles are not lifted, there’s still something developers at GIANTS could do. Modders often say that it’s not easy to publish mods via Modhub. If the players manage to get this message to the GIANTS, maybe at least a few more mods will make it onto the consoles. But we wouldn’t be too optimistic about the change in script rest

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