
Neu Minibrunn v1.0.2 FS22
The Neu Minibrunn v1.0.2 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.
About Neu Minibrunn v1.0.2 FS22 (FS22 Mod)
Complete overview, key features, and compatibility guide for Farming Simulator.
The Neu Minibrunn v1.0.2 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Maps collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.
Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.
Mod Details & Release Notes
Welcome to Neu Minibrunn! The small village is waiting for a new farmer, it’s waiting for you. Will you manage to grow up farming in a small area?
Changelog 1.0.2.0 A new savegame is NOT mandatory NEW: Wheat and barley can now also be planted in spring NEW: Two new cobblestones added as ground textures NEW: Snow colouring added to roads NEW: Field grass can be fed to chickens (incl. XML file for Maize Plus AnimalFoodAddon) NEW: Cows now also eat silage Ambient sound: less car horns in the background Ambient sound: water noises at the pond reduced Collectables from the farm placed in other places Fixed double background in winter The ramps of the cowshed no longer float above the ground Adjusted capacities of the cowshed Adjusted Straw ball trigger in the cowshed Corrected clear and paint area of cow barn Problem solved where manure heap is not recognised by cow shed Added grain swamp at the grain mill and at the oil mill Removed non-buyable objects from the shop Earth/dirt is now painted when placing buildings Adjusted noises when walking over certain ground textures Deco barrels no longer tip over in snow Corrected visibility settings for some objects Added bale trigger for wood chips at the farmers market Some cosmetic corrections Spawn conditions for deer changed (less deer in total and they spawn now also on the field near trees) New overview map Tree stock revised (*) By default the lanterns at the farm are now placed in the variant without shadow (**) Cowshed moved 1m to the north (**) Straightened uneven surface in the terrain in several places (**) Fixed problems with the helper when mowing field 14 (**) Revised eastern border of field 14 so that there are no more gaps in the swath when mowing (**) Changed border stones (switched to mod; old kerbs can still be sold but no longer placed) (**) Border stone near cow pen can now be sold (**)
This map offers: 1 km² large area 26 fields (4 of which are meadows), 6 purchasable forest areas and 3 building plots One pre-placed farm in the village with cow and chicken shed Cow shed with built-in slurry tank and support for the mod “Grazing Animals” (PC only) All decoration on the farm can be sold via the building mode One biogas plant that can be completely sold Many ground textures and plants in construction mode (incl. fields) A total of 19 production and sales stations Wood containers from the Platinum Expansion can be sold at the sawmill Support for iron ore (can be bought at the Farmer’s Market) and long planks for the productions from the Platinum DLC Two traders for consumer goods Two filling stations for diesel, methane and electricity A pond for water extraction Manure barrels can load water at the water trigger (not at the pond) Field grass as a new crop, as well as district heating and soy drink as new products Support for Precision Farming with a custom soil map Fully developed AI road network (tested for Autodrive) 16 hidden collectibles
New Savegame? Yes or No? Have a look at the changelog.
Notes: Walls, gates, fences, hedges or curbstones already placed at the start can only be sold by the player with ID 1 The large bushes on the building site in the northeast and southwest can be removed with a mulch tiller. You can remove the curbstones on the terrain at various locations in the construction menu by clicking on the “Demolish” button. After purchasing the biogas plant, the game must be saved and loaded once so that the compacted chaff can be covered.
A huge thank you goes to the great community from the Giants forum who supported me during the construction of the map.
Note: (*) Newly placed trees may pop up in areas where trees have already been felled. However, trees that have already been felled should not reappear. (**) Is only active in a new savegame.
V1.0.1.0 A new savegame is NOT mandatory Performance improvements Point of sale for field grass added (at the farmer’s market) Fixed missing name for the container selling station Fixed missing name and description for the lime silo Water extraction at the pond now works (swimming too) Greenhouse at the farm now spawns pallets Grass fields now appear green instead of white in the overview map Fixed tyre tracks when spreading manure Deer now only spawn on the field Some minor graphical Changes Added production of long planks at the sawmill (for Platinum DLC) Created new mod icon Corrected and adjusted mod description in the modDesc
The following fixes require a new savegame: Fixed tipColli at field 14 Selling pond area is now possible
Tags: AI ID Precision Farming XML
Key Features & Performance Highlights
/mods/ folder.Frequently Asked Questions (Neu Minibrunn v1.0.2 FS22)
Q: Is Neu Minibrunn v1.0.2 FS22 free to download?
A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.
Q: Which game version does Neu Minibrunn v1.0.2 FS22 support?
A: This mod is built for FS22 (Farming Simulator 22).
Q: Is Neu Minibrunn v1.0.2 FS22 safe and virus-scanned?
A: Yes, every file undergoes automated virus and integrity checks before publishing.
Unlock Download Link
To download Neu Minibrunn v1.0.2 FS22, click the Like button below to reveal the direct download URL.
Click above to unlock the download link.
Specifications & Mod Metadata
FS22 ModHow to Install Neu Minibrunn v1.0.2 FS22 (FS22)
- Click the Like button above to reveal and copy the direct download link.
- Download the
.zipmod file to your computer. - Copy the downloaded
.zipfile (do NOT unpack unless instructed). - Paste it into your Farming Simulator mod folder:
Documents / My Games / FarmingSimulator2022 / mods / - Launch the game and activate Neu Minibrunn v1.0.2 FS22 in the mod selection menu.
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What features players want to be included in FS22?
Farming Simulator fans were asked what features they want to see added to the new FS22. Here’s what they said: At the moment, people with different devices cannot play FS together, meaning Xbox players can only play with other Xbox players and the same goes for Playstation and PC owners. Having a crossplay feature would definitely improve the overall experience of the game. There are examples showing that this kind of feature is totally possible, like Fortnite and Rocket League. Will we see this feature in the FS22? We don’t know, but it would be cool! There can never be too many improvements to the game. With FS19, a lot of new features were introduced, but there’s still a lot of things missing. A better mod menu and a search function would certainly be welcome improvements. Other than that, the players would like to be able to fasten the vehicles onto the low loader. The construction tool could also use some improving and the vehicle physics could be more realistic. The selection of placeable objects designs for the courtyard could also be expanded. These may seem like small improvements, but together they would enhance gameplay a lot. In the Farming Simulator, you have to buy your vehicles, machinery and equipment new. While there are a lot of real farmers in the world who can afford to always buy new machinery, not all of them can do that. In reality, lots of farmers buy used farming equipment. If your bank account in FS is not looking too good, you should be able to purchase used machinery. A second-hand tractor could have rust or worn seats, but it’d be cheaper and still get the job done. It would also be interesting if the Farming Simulator allowed you to change tires. It would bring a whole new experience to the game! In the FS19, if you plow and fertilize your fields according to rules and regulations, a fruitful harvest should be a guarantee. However, in reality, animals like moles often ruin the harvest. The players said that they would like to see wild boar or deer in the forest or in the field ever so often. This sort of change would not only lead to a more realistic world but also improve the overall appearance of the game. In the FS19, you can do quite a lot with trees, like plant them, sow them off, chop them. While the game is focused on agriculture, there’s a surprising amount of things you can do with wood. However, there’s still some room for improvement as not much advancements have been made since FS15 in forestry. It would be cool if you could drive your jeep on muddy roads in the forest and then mark the trees you want to cut. The vehicles in the FS19 look good and have lots of configurations, but if you compare it to real vehicles, there’s still so much to improve in the game. The players would like to see a GPS function which would allow tractors and other machinery to be driven over the field precisely. Other than that, what would also be cool is actual usable buttons, manual coupling, license plates that you can change, a passenger feature, and adjustable seat heights. Sure, not everything on this list is easy to implement, especially on consoles, but some of these features have been requested by players so much that perhaps something could be done! In the Farming Simulator so far, you’d have to drive to the sales station with the best price after your harvest. In the station, the harvest is quickly unloaded and you instantly get the money. That might seem like it’s enough, but in reality it would be more interesting if the process would be more intricate. Players would like to see a traffic jam in front of the mill, document checking, or even taking grain samples before selling the harvest. There could be improvements related to pricing as well, for example, a price change depending on supply. If the season was good and everything went smoothly, the crops would be cheaper; if the season was harsh with rain and storms leading to a smaller amount of crops, the price would increase. Imagine the new possibilities this would offer to the FS22! You would have to manage your money strategically, sign contracts for stable prices and more. No other improvement has been requested more often than more mods on consoles. The challenge of implementation definitely falls on the shoulders of GIANTS because it’s not the FS developers who are responsible for mod restrictions. In this case, Sony and Microsoft are to blame – they do not allow script modifications. Sadly, this means that console players miss out on a lot of interesting and useful mods. What console players have are mods without scripts that are released via Modhub. And even if the restrictions on the consoles are not lifted, there’s still something developers at GIANTS could do. Modders often say that it’s not easy to publish mods via Modhub. If the players manage to get this message to the GIANTS, maybe at least a few more mods will make it onto the consoles. But we wouldn’t be too optimistic about the change in script rest

Equipment to tractor v1.0 FS22
Game: Farming simulator 22 Title: Bred/Lång/Varnings Skylt Price: 1000 Brand: LIZARD Category: weights Tags: Game Farming