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RealLifeNumbers V1.0.0.5 FS22
FS22Other
fs22-modsOtherVerified Clean

RealLifeNumbers V1.0.0.5 FS22

Mod Overview & SEO Meta Summary

The RealLifeNumbers V1.0.0.5 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About RealLifeNumbers V1.0.0.5 FS22 (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The RealLifeNumbers V1.0.0.5 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

Version 1.0.0.5 Fixed a few issues in version 1.0.0.4. Nothing new added.

This mod has two main objectives: To define a game environment mimicking real-life farming. To enable players to individualize the game using a simple editor.

1. RealNumbersAnimalScaling.lua: Added a script for scaling animal parameters

With this script the mod user will be able to adjust many parameters associated with farm animals, such as buy, sell, and transport prices, feed and straw input, and milk, manure, liquid manure, and pallet output. Grazing period: The script defines a grazing period and scales relevant parameters to new values during the grazing season. By default it will reduce cow and sheep feed intake to 10%, assuming that the remaining 90% is obtained from eating grass. Similar scaling is done for straw input, and manure and liquid manure output. Sheep winter feed intake is based on dry matter content of hay, not grass. Wool production is upscaled by a factor of 10 during the grazing season. Cow milk yield is set to be 29 Liters per month and egg production is set to 29 eggs per month per chicken. Cow issue. In the vanilla game, cows start producing milk, when they are 12 months old. In real life they start producing milk after the first calving. In the present script, lactation starts when the cows are 29 months old. The user can change the lactation month. Pig issue. In the vanilla game, sows give birth to only ONE pig every 4 months. In real life, a sow gives birth to a litter of 10 – 14 pigs (Landrace ~14) every 4 months. While it is possible to reduce the gestation duration from 4 to 1 month, this will only increase the piglet output by a factor of 4.

In the present script pig gestation duration is kept at 4 months. To play pig farming in a realistic manner, the player should forget about breeding piglets and instead simulate a hog farm for fattening bacon pigs. Every month you bring a full load of 6 month old pigs to the animal dealer and buy a full load of 0 month piglets to take with you back to the pig pen. The pen capacity should be big enough to hold 6 full loads of pigs, one load each ranging from 0 to 5 months old.

2. RealNumbersCalenderInfo.lua: Added script for printing calendar information to the log file.

1. RealNumbersStoneScaling.lua: Added a script to scale the size of field stones.

In the downloaded version, the size scaling parameter is set to one. You need to pick up all existing field stones before changing the stone size scaling factor. If you downscale the size, the stone picker will not recognize the stones with the original size.

In this case you have two options: I have tried setting the scaling parameter to 1/2. This gives smaller but visible stones. For very small scaling factors, the stones become invisible. If you make the stone size very small, you might as well turn off the stone system.

The equipment wear factor it set to scale as the square of the stone size scaling. If the stone size is scaled by 1/2, the wear factor on equipment is scaled by 1/4. If you increase the stone size by 1.41, the wear factor doubles. The stone yield while stone picking can also be scaled. However, I have not been able to adjust the density of stone spawning.

2. RealNumbersStorePrices.lua: Added an opportunity to set dailyUpkeep as a percentage of the retail price. Unique scaling parameters have been defined for a range of item categories.

Added a script RealNumbersTreeLogPrices.lua to adjust prices of the 19 wood types in the game. The mod user may adjust the price of milled wood to desired price levels. The mod then calculates the sales price of logs. A table is printed to the log file. To adjust the helper fee, please use the mod AIcost by HappyLooser. Fixed price scaling when buying multiple bales, bigbags and bigbag pallets. Consider this a beta version. Testing has been very sparse. Play on economy-level HARD!!

This mod is very downscaled compared to the original mod for FS19. The FS22 version includes the following scripts:

RealNumbersFieldPrices.lua: (press lAlt-rf to get a list of field area and other information) Adjusted prices of farmland Defines a fraction of the farmlands as leaseable at a reduced cost (can be turned off)

RealNumbersFillTypes.lua: Adjusted pricePerLiter (only fillTypes, not buildings or equipment)

RealNumbersFruitTypes.lua Adjustable yield, windrow yield and seedUsage (default is no scale)

RealNumbersStorePrices.lua: Adjustable prices for bales, bigbags, bigbagpallets and pallets

RealNumbersLeasing.lua: Adjustable leasing cost for equipment (default: flat daily fraction of trade value)

RealNumberContractRewards.lua: Adjusted rewards for missions

RealNumbersSellingStations.lua Reduced price variation between sellPoints

Still to do: reduce helper wages.

Each script is independent. All scripts, except RealNumbersFieldPrices.lua, can be commented out in modDesc.xml.

There is only one universal version of the mod. Mod users in different parts of the world

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (RealLifeNumbers V1.0.0.5 FS22)

Q: Is RealLifeNumbers V1.0.0.5 FS22 free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does RealLifeNumbers V1.0.0.5 FS22 support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is RealLifeNumbers V1.0.0.5 FS22 safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

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Specifications & Mod Metadata

FS22 Mod
Mod TitleRealLifeNumbers V1.0.0.5 FS22
Game VersionFarming Simulator FS22
Categoryfs22-mods (Other)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install RealLifeNumbers V1.0.0.5 FS22 (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate RealLifeNumbers V1.0.0.5 FS22 in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Other
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