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RealLifeNumbers v1.0.0.9 FS22
FS22Other
fs22-modsOtherVerified Clean

RealLifeNumbers v1.0.0.9 FS22

Mod Overview & SEO Meta Summary

The RealLifeNumbers v1.0.0.9 FS22 is a custom FS22 mod designed for Farming Simulator enthusiasts. Downloaded over 0 times, this mod offers enhanced gameplay, clean installation, and dedicated server support for multiplayer games.

Game: FS22
Format: .ZIP
Status: Safe
Clicks: 0

About RealLifeNumbers v1.0.0.9 FS22 (FS22 Mod)

Complete overview, key features, and compatibility guide for Farming Simulator.

The RealLifeNumbers v1.0.0.9 FS22 is an officially tested FS22 mod designed specifically for Farming Simulator players. Belonging to the Other collection, this modification delivers enhanced gameplay mechanics, realistic 3D modeling, and smooth dedicated server multiplayer integration.

Downloaded over 0 times, this addon has been community-verified for log-clean performance on Windows PC and Mac systems.

Mod Details & Release Notes

This mod has two main objectives: To define a game environment mimicking real-life farming. To enable players to individualize the game using a simple editor.

This mod has not been written for Multiplayer mode. Nor has it been tested in Multiplayer mode.

Changelog 1.0.0.9 RealNumbersContractRewards.lua: upgraded with xml file and supplyTransport RealNumbersAnimalScaling.lua: fixed an issue at the end of the month

Version 1.0.0.8 1. RealNumbersAnimalScaling.lua. Animal scaling parameters now in xml file. 2. RealNumbersLoan.lua.  Defines interest rate and max loan amount. 3. RealNumbersFieldPrices.lua. lAlt-ry lists predicted crop yield 4. RealNumbersSprayTypes.lua. Adjusted spray rates. 5. RealNumbersCropGrowth.lua. lAlt-rs changed to lAlt-rg 6. Three versions of all xml files: France, UK, US Heartland. If you create a good set of xml files for another country, state or region, put your name in the top of the files and mail me a copy for inclusion in a future update. – Small fixes in parameter values.

Version 1.0.0.7 1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each savegame. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvest month for each crop type. The script then adjusts the growth state transitions to make the crop reach its harvest state at the specified harvest month. The script operates with two growth cycles for each crop. This way, you can achieve many different types of cycles. 1 cycle: make the parameters of both cycles identical. 1 winter seed cycle and 1 spring seed cycle. 2 spring seed cycles in parallel. 2 crop cycles in sequence. The script limits the harvest season to one month for each crop. Each cycle has its own harvest month. The user can turn off the requirement for rolling for each crop. Take a look at the uploaded images. Warning. The script may alter the growth calendar for crops in your savegame. The safest approach is to start a new savegame. If you want to use the mod on an existing savegame, this is possible, but it may change the crop growth cycle of already seeded crops. Most likely the crop will not reach its harvest state in the specified harvest month. Things should work as intended, for crops seeded after installation of the script. 2. RealNumbersFieldPrices.lua. This script now uses an xml file. This allows the user to make unique lists of rentable fields for each savegame. Also the pricePerHa and the rent cost may be set uniquely for each savegame. The distribution zip file now contains three additional folders. FarmingData: Documents with growth calendars for EU and US. It also contains an Excel file with loads of relevant data for farming in the EU (yield, prices, etc.) Docs: A library of pdf files with information about crops, animals, and farming technology.

Version 1.0.0.6 1. Reads modified game parameters XML files. This version meets a frequent request that modified game parameters should be stored in xml files. This has several advantages. (a) You do not need to repeat the editing of all your personalized game parameters each time a new version of the mod is published. (b) You can have multiple sets of xml files, one set for each savegame. This means that you can customize the game parameters to the region, state, or country of your maps. You may edit the values in the xml files. If you change the parameter names, or add new parameter names, they will not be read. 2. XML files. At this moment, the xml files are customized versions of fruitTypes.xml, fillTypes.xml, and sprayTypes.xml. 3. RealNumbersHarvestBonusScaling.lua. This mod allows the user to modify the harvest bonus of rolling, mulching, plowing, etc. This has not been tested. Please report back, whether this actually works. 4. Unzip the distribution file. You need to unzip the distribution file. Read the installation instructions and place the xml files and mod zip file as explained.

Version 1.0.0.5 Fixed a few issues in version 1.0.0.4 RealNumbersAnimalScaling.lua. Nothing new added.

Version 1.0.0.4 1. RealNumbersAnimalScaling.lua: Added a script for scaling animal parameters With this script the mod user will be able to adjust many parameters associated with farm animals, such as buy, sell, and transport prices, feed and straw input, and milk, manure, liquid manure, and pallet output. Grazing period: The script defines a grazing period and scales relevant parameters to new values during the grazing season. By default it will reduce cow and sheep feed intake to 10%, assuming that the remaining 90% is obtained from eating grass. Similar scaling is done for straw input, and manure and liquid manure output. Sheep winter feed intake is based on dry matter content of hay, not grass. Wool production is upscaled by a factor of 10 during the grazing season. Cow milk yield is set to be 29 Liters per month and egg production is set to 29 eggs per mon

Key Features & Performance Highlights

Realistic Simulator PhysicsEngineered to work seamlessly with native Farming Simulator FS22 physics.
Multiplayer CompatibleTested 100% clean for co-op games and dedicated multiplayer servers.
Standard .ZIP PackageReady for direct installation into your game's /mods/ folder.
High FPS OptimizationPolygon and texture optimized to preserve game framerates.

Frequently Asked Questions (RealLifeNumbers v1.0.0.9 FS22)

Q: Is RealLifeNumbers v1.0.0.9 FS22 free to download?

A: Yes! All Farming Simulator mods on Farming Simulator Mods are 100% free to download without subscription requirements.

Q: Which game version does RealLifeNumbers v1.0.0.9 FS22 support?

A: This mod is built for FS22 (Farming Simulator 22).

Q: Is RealLifeNumbers v1.0.0.9 FS22 safe and virus-scanned?

A: Yes, every file undergoes automated virus and integrity checks before publishing.

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Specifications & Mod Metadata

FS22 Mod
Mod TitleRealLifeNumbers v1.0.0.9 FS22
Game VersionFarming Simulator FS22
Categoryfs22-mods (Other)
Release DateAugust 10, 2026
Multiplayer & Server100% Compatible
File StatusClean & Scan Passed

How to Install RealLifeNumbers v1.0.0.9 FS22 (FS22)

  1. Click the Like button above to reveal and copy the direct download link.
  2. Download the .zip mod file to your computer.
  3. Copy the downloaded .zip file (do NOT unpack unless instructed).
  4. Paste it into your Farming Simulator mod folder:
    Documents / My Games / FarmingSimulator2022 / mods /
  5. Launch the game and activate RealLifeNumbers v1.0.0.9 FS22 in the mod selection menu.

Mod Specifications

Date Published

August 10, 2026

Total Clicks

0 downloads

Main Category

fs22-mods

Subcategory

Other
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